Minnesota Timberwolves: The General Manager Game 2.0
The Minnesota Timberwolves have a loaded offseason ahead of them.
The Minnesota Timberwolves want to make a run at the playoffs next season. After acquiring D’Angelo Russell and Malik Beasley, there still is a lot of work that needs to be done to the roster in order to stand out in a competitive Western Conference.
Finding players to build around Karl-Anthony Towns will be an adventure, though there are clear objectives in doing so:
A) Finding a power forward that can both shoot from distance and protect the rim.
B) Obtaining 3-and-D role players from the shooting guard, small forward, and power forward positions.
Gersson Rosas has proven to have a clear vision in mind. After completely overhauling the roster, he should absolutely be trusted in terms of building the franchise further.
RULES OF THE GENERAL MANAGER GAME
- The premise of this is to simulate what the Timberwolves’ roster could look like following this coming offseason.
- The two main points in the offseason that will be included are the NBA Draft and Free agency.
- Only one trade is allowed (and it cannot be far-fetched). If it were any more than that, most of this would seem unreasonable, which is not the point of this article.
- The salary cap line of $115 million will be instituted since that is the last available projection.
- The luxury tax line will be set at $139 million. Rookie salaries will be included in the final salary cap numbers.
- Only 15 players can be on the final roster, plus two additional two-way players.
- This simulation is going to be under the assumption that James Johnson accepts his player option.